Chief Technical Officer at Slipgate Ironworks
I'm a game developer from Poland, currently living in Denmark with a full stack web development background (which was my daily job until 2013). As a full stack web developer, on the backend, I worked mostly with PHP, PostgreSQL (my personal favorite DB), and MySQL. Frontend was a mix of everything (js, jQuery, HTML, CSS, etc).
Game development was always my big passion and I consistently worked in Unreal Engine. I have experience with all of the versions from 1 to 5, with my first commercial UE3 game (Rise of the Triad) being released in 2013. Since then I worked on multiple games as a lead programmer as well as porting existing games to other platforms. I have a lot of experience with the certification process and porting to all Gen8 and Gen9 consoles.
I'm working as a game developer since 2012, with lots of experience in porting and certification to all Gen8 and Gen9 consoles. I was working on such titles as Rise of the Triad, Bombshell, Rad Rodgers, and Ancestors Legacy.
I was working as web developer for Infoman S.C. using internal CMS, working on both HTML/JS frontend and PHP/PostgreSQL backend.
I was developing advanced web applications during my employment at Infoman S.C. I workeed on both HTML/JS frontend and PHP/PostgreSQL backend for numerous applications.